![]() Lynch traces big-breasted, scantily clad characters back to the origins of the gaming industry. Lynch found that sexualization rose to a peak in the 1995 and then declined, but games still objectify female characters more than male characters and feature them more often in secondary roles. ![]() Photo by user swarm via Īs part of her doctoral project, Lynch compiled 571 playable female characters from 1989-2014 and examined them for signs of hypersexualization, which included nudity, over-enlarged breasts or hips and unrealistically narrow waists. ![]() The least sexualized character found in the study was Kissy from Baraduke, released in 1985 by NAMCO. ![]()
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